Including social contexts when broadening computing education

Authors

  • Vincenzo D'Andrea
  • David Hakken
  • Erik Stolterman

Abstract

The technical conception of computing education results in social knowledge being in general marginalized. However, Participatory Design is only one of many aspects of good computing practice that depend upon skill with things social. This has led to several deliberate attempts to integrate the social into computing education. Much can be learned by trying to share and evaluate these experiences, and trying to articulate what has been learned in terms of design principles. In this workshop, we will share experiences incorporating social perspectives and research methods into education in computer science and related disciplines, as part of a program to broaden these fields. We will conclude the workshop by exploring whether further networking around these issues would be productive.

Full text at ACM

Published

2008-01-01

Issue

Section

WORKSHOP SESSION: Workshops